There are three difficulty settings that can be changed at any point in time, and I personally believe it creates an inviting and welcoming gameplay experience for gamers of varying abilities. One aspect that stands out to me about Mission Vileaf is how accessible it is for gamers of all skill levels. You can go back to explore every level and cure the rest of the contaminated plants as well as find collectables and materials to further upgrade the Smurfizer (more on this later). This game offers a lot more on than it lets on and can be particularly great for beginners/young achievement hunters who might have an itch to complete the game in its entirety, as once the campaign is completed there is still another few hours worth of gameplay to sink into. What surprised me about the game was that despite finishing the main story in around four to five hours, it left a lot of opportunities for replayability post-game. In saying that, some older players may get sick of the Smurf language…but maybe that’s just the grumpy Smurf in me talking. Playing as the iconic Smurfs Hefty, Brainy, Chef and Smurfette, all they all have distinctive personalities that keeps the game feeling fresh and entertaining, enhanced by some corny but smurfin’ sweet dialogue. The story is light-hearted and fun, and drops you into the big heart of these tiny Smurfs. You don’t go out empty-handed though, as you’re equipped with the Smurfizer, a tool used to spray the antidote over the contamination, as well as to propel you through the air and get to those hard-to-reach places. You play as four different Smurfs over the course of the game, with Papa Smurf sending you out to find ingredients to create an antidote to cure the effects of the Viletrap. The plant contaminates and toxifies the Smurf Forest, and scatters its Viletrap seeds for Gargamel to capture innocent Smurfs. The story begins with the villain Gargamel using an evil formula to produce a plant called the Viletrap. The sweet, lovable blue creatures on adventures larger than life were fun to watch on the big screen, but how do they fare in the latest video game adaptation? The Smurfs: Mission Vileaf by Osome Studio and Microids is a vibrant 3D platformer for all ages, but underwhelming and overly ambitious gameplay mechanics prevent it from being something Smurftastic. The Smurfs wasn’t a franchise I grew up with until my sister was born and we watched the live-action 2011 film of the same name. I’ve found that finding games for younger ones on consoles like PlayStation and Xbox can be a bit tricky when considering things like difficulty, suitability, variety and general appeal. As the main gamer in my family, I get asked by relatives and friends for recommendations on games for their kids.
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